Taruka’s Club

Location near Hunter’s Monument just beyond the Watcher’s Obelisk Encounter: just outside, PC is approached by a mongrel monkey. If treated with kindness, it becomes a familiar. Description The inn is a single-storey, H-shaped rowan building, with several leaded glass windows and dwarf-wrought iron tables and chairs. Special accommodations consist of a number of hammocks… Continue reading Taruka’s Club

The Half Turtle

Location just off of Huckleberry Fork below the gap the street outside is infested by packs of wild dogs, and worse Description The inn is a large, L-shaped stone-walled building, with several leaded glass windows. Special accommodations consist of twelve wooden cots in the cellar. The inn is well-known for the flirtatious barmaids. All the… Continue reading The Half Turtle

The Shiny Sheep Inn

Location at a crossroads below the Lore-Keeper’s Grove (Bloodwood Trees) the street outside is where oyster-divers are known to pass with their produce Description The inn is a three-storey, T-shaped timber framed building, with dwarf-wrought iron furnishings. The inn is widely known for the always clean rooms and beds. The common room is well-lit with… Continue reading The Shiny Sheep Inn

The Pelican and Pigeon Hall

Location near Blackjack’s Shack in temple ward, near the Escaladeur’s Hedge Maze Encounter: just outside, Another adventuring party is being hassled about paltry quests. Description The inn is a small, L-shaped sandstone building, with several leaded glass windows. Special accommodations consist of a handful of bunkrooms. The inn is well-known for the always filthy rooms… Continue reading The Pelican and Pigeon Hall