The Inn of the Reckless Man

Location

  • the street outside is controlled by The Ancient Street Bruisers, to which the bigger gangs outsource vagrancy

Description

  • The inn is a two-storey, H-shaped slate building,
    with dwarf-wrought iron furnishings.

  • Special accommodations consist of eleven wooden cots in the cellar.
  • The inn is widely known for the quiet atmosphere.
  • The place feels friendly, but is filthy.
  • There is a aroma of citrus
  • one of the rooms hosts a squire.
  • Other services include:
    • gear and clothing mending
    • fencing of stolen goods
    • laundry
  • Hirelings available:
    • bearer/porter
    • Famished Frajor: sword, shield, leather, eats rations immediately, persistently asks everyone for theirs, wails piteously if denied
    • leather worker
    • spy
  • Color scheme:
    Salmon Plum Persian Pink

Staff

Innkeeper: Hirion

male grey elf, who is a little fraudulent and frequently undisciplined, and who seems somewhat despondent

Menu

  • seasoned venison and trout served with crackers; cup of water
  • boiled crayfish with boiled cactus fruit; horn of brandywine; baked apples fragrant with cinnamon
  • roasted venison and squab served with scrambled capon eggs; tankard of cider
  • roasted ox sausage served with broccolis; tankard of hot red wine

Rumors

  • Two tribes of fearsome barbarians locked in continuous fighting and the shamans who want to destroy the other side, permanently.
  • The cabbage crop has grown three times as tall as usual.
  • When you die, you get turned into a dragon!
  • The Apothecary guild is allegedly all out of money and heavily in debt.

Patrons

The following people are currently in the common room:

  • glamorous gnoll
  • beautiful, funny invoker
  • Amber, a shadow vampire transmogrified into an earth spirit and then adopted into a paladin’s family
  • a castellan wearing a frayed and worn uniform
  • a glamorous sheather ordering food
  • gnome wonders why their son demands a pet turtle, when a dog would make more sense
  • one patron plans to build a fence around his cottage, because his neighbors stare into his yard all day
  • a little homely and stuttering very young man

Valuables:

Trapped: ELECTRICAL: pressure-plate activaed (disabled by saying a certain phrase), the surface becomes electrified. Special: strikes the victim mute for 10 hours.

  • vasculum holding 7 coins: goblin coin made of tortoise shell, worth about 11sp; the face is completely blank, the obverse shows a darkling beetle
  • 40 pewter orcish coins, in piles
  • Art: burlap carpet depicting a sports event (by Snorri)
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